EN
Thriller

Game

Swede. Spelet · 2010
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Style and Technique

The novel «Game» by Anders de la Motte is characterized by a dynamic and tense narrative style that captivates the reader from the first pages. The author uses short, energetic sentences to create an atmosphere of constant movement and uncertainty. The language of the book is modern and rich, with elements of youth slang, giving the text relevance and liveliness. Literary devices such as flashbacks and perspective shifts help deepen the understanding of the characters and their motivations. The story structure is nonlinear, with frequent transitions between different timelines and viewpoints, enhancing the intrigue and maintaining the reader's interest throughout the work. Anders de la Motte masterfully uses elements of thriller and detective genres, creating a complex and multilayered plot that keeps the tension until the very end.

Game
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Date of publication: 18 December 2024
———Original titleSwede. Spelet · 2010
Genre: Thriller
This material is prepared for educational purposes and is not a reproduction of the original text. We do not use protected elements of the work (text, structure, unique scenes).
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